This site presents a theory of quantum pre-established harmony
based on the existential physical world picture.
Since June 1, 2025
Intro
Leibniz proposed pre-established harmony (a theological form of determinism), and Einstein famously insisted that “God does not play dice,” thereby supporting determinism. However, if we accept quantum probabilistic events as reality—such as photons being detected probabilistically by rod cells in our retinas—then a strictly complete determinism must be abandoned. In other words, determinism is demoted from a universal law to a property of system evolution that originates in quantum probabilistic events.
By transforming Leibniz’s theological “pre-established harmony” into a “quantum pre-established harmony” grounded in quantum probabilistic events, we may have a potential avenue to address the unresolved problems of quantum mechanics. That is, quantum pre-established harmony could hold the key to solving mysteries like wave--particle duality and nonlocality. This theory of quantum pre-established harmony is built upon the existential physical world picture, which posits the existence of the observing subject as a fundamental concept preceding the physical laws.
June 1, 2025
Kazumi Matsumoto
Work
Awaiting publication of our paper on Quantum Pre-Established Harmony.
Thank you for your patience!
About
Kazumi Matsumoto
Born: December 6, 1952, Kanagawa, Japan
Residence: Japan
Nationality: Japanese
Profession: Industrial Designer (Inventor)
Alma Mater: Tokyo Zokei University
Post-Retirement Research Fields: Philosophy of Science and Fundamental Physics
Hobby:
Roasting coffee beans using a self-made roasting pot
Notable Achievement:
In 1983, at the Tokyo-based toy manufacturer TOMY Co.
(now Takara Tomy), I invented and developed the
Tomytronic 3D, an LCD 3D handheld game.
Tomytronic 3D (1983)
Photo by
Joe Haupt
from USA - Vintage Tomytronic 3-D Thundering Turbo Electronic Handheld Game
By Tomy, No. 7617, Made In Japan, Circa 1983,
CC BY-SA 2.0
Contact
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i = 0;
while (!deck.isInOrder()) {
print 'Iteration ' + i;
deck.shuffle();
i++;
}
print 'It took ' + i + ' iterations to sort the deck.';